


That is, you do not need manual interpolation of reposes in between actions. I have done this successfully, previously, using tutorials off YouTube, but the approach in the tutorial relies upon animation motions (actions) that blend between the last frame of the first action and the first frame of the second action. So, I upload a character to Mixamo, rig it with Mixamo, then download a group of fbx animations, with the view of stitching them together. Mixamo animations seem, mostly, to be straightforward to use, except for the odd fringe case. Hi, I am having so much fun with Mixamo and its character animations, so thanks for providing this resource!
